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CoX Guide (get yo Teebows and Olmlets today!)
tanktoptiger posted a topic in Minigame Guides
Chambers of Xeric (Mainly Olm guide) 1. Overview of CoX CoX is the 1st raid in OSRS and it is the place to go for important PVM upgrades such as Dexterous/arcane scrolls and the ultimate Tbow. In Runura, CoX is similar to what it is on OSRS but there are some simplifications (such as not needing to do resource rooms, having brews/prayer enhance/overloads/restores be free and not having to do some rooms like Vespula or crabs room). This guide will touch briefly on some of the rooms but this is targeted mainly at how to deal with Olm and his main mechanics. 2. Requirements CoX can be completed with a variety of stats, but the following are recommended for the smoothest experience: Ranged: 90+ Mage: 90+ Melee: 90+ Prayer: 45+(for Protection Prayers + mystic might/eagle eye) preferably 77+ with rigour and augury; Hitpoints: 90+ Agility : 90+ (for olm runners. you will run a shit ton so you need as much energy restore you can get) 3. Gear and Inventory Setup You will need to bring tribrid to deal with Olm (at the very minimum hybrid melee/mage + range for duos+). Left hands (our right) = melee, right hands (our left) = mage, head = range. Void is my personal go to as you only need to switch helms and weapons (you may bring extra switches like cape/amulet for extra dps but) but my recommendations for starting out is to bring as little switches as possible as you will probably need the invent space for more brews incase of messups. https://imgur.com/a/nnLYKS9 Amulet : You can also opt to bring blood fury / amulet of fury instead of having 3 diff amulets. Ring : Ring of Suffering > Brimstone> zerker > archers Ranged Weapons : Blowpipe is plenty good, i personally bring a bowfa for the extra range but this is personal preference, you can also substitute with an ACB Mage weapons : Trident is highly recommended , but if you do not have 1 you can substitute with any of your strongest staff + fire surge [in this case tome of fire is recommended] Melee Weapons : Blade of saeldor is best but tent whip/normal whip works just as well. VLS is a good option if you are doing duos as a dps but i'd recommend using 4 tick weapons if you are the runner as it is easier to time the hit cycle [more in the vid] Armor : elite void + 3 helms Boots : your best ranging boots or dragon boots works fine. Offhand : DFS is a good all round option with high defense bonuses. tome of fire is recommended as a switch if you are fire surging. Food : You may bring a full invent of food but I'd recommend bringing just about 8-10 food. Depending on RNG, you may not even need the food if you get resource rooms/corrupt scavenger room at the start. ETC. items: Dragon pickaxe is almost a must bring for guardian rooms as you may only damage them with a pickaxe. Rune pouch with Fire surge runes if you are bringin a normal staff [or blood barrage if you wanna heal up while doing the hands]. Potions: you can bring 1-2 pray pots to last till resource room. Also if you do not have the Run energy perk, bring 1-2 stamina pots as you will run ALOT in Olm. 4. Layout and Levels In CoX, you will have 2 levels (upper and lower), each of which consists of a few rooms and minibosses. Most of these combat rooms can be dealt with using blowpipe only (with the exception of guardian,tekton and vasa. The following are the miniboss rooms possible (at least what I've encountered so far) Minibosses: Tekton: Melee only boss. just hit and run while praying melee to reduce the damage received. Muttadiles : Hits hard but is squishy as well. Just use your highest dps and eat as necessary. after a certain damage, muttadile will go to the meat tree and heal up. just kill him again then mamadile will appear. rinse and repeat. *Current known bug: do not move mamadile too much as she tends to null if moved out of her spot too much in my experiences. Vasa Nisitrio: Most annoying miniboss to deal with currently. He has 2 distinct mechanics. 1) he drops rocks at the player's current spot every 4 ticks. to deal with this, hit and run. 2) As you enter his room, he will stun all players and teleport them right beside him , and deal damage based on your current hp and leave you with 5 hp. This move almost always kills new players as most new players will panic and eat on the spot without running and get comboed by the rock throw. as soon as you receive the damage, move first and eat up as you move. if you are confident enough, you can technically continue dpsing without eating as the only way you die is to get hit by the rock. 3) Not exactly a mechanic but Vasa moves in a pattern towards 1 of the 4 crystals in the corner of the room. When he reaches the crystal, he becomes invulnerable and you need to kill the crystal to move him out of the invulnerable state ( or after sometime, he will heal to full). these crystals can only be killed with melee and are especially weak to stab style. Vanguards: The Trio of Lobsters. In runura these are simplified as you do not need to balance the damage dealt. the 1st Vanguard that starts out closes to you throws rocks at you that hits quite hard. only thing you can do is to outdps and heal as needed. the 2nd closest vanguard is the melee vanguard and can be safespotted easily, just drag him to the entrance and then move further back. The Last vanguard is the mage vanguard and is the easiest to deal with. he will launch rocks in the air to land on your spot. just hit and move to avoid all damage. LizardMan shamans (not exactly miniboss but its still a combat room): Similar to the lizardman shamans you may have killed outside, just pray range and dps it down while keeping a distance. The only 2 things you need to keep in mind is the poison vomit which hits through pray and poisons you. easily dealt with by hitting and moving. the other thing is the spawn that explodes after sometime. Again, just move away from them as they are about to explode. Guardian statues (again, not exactly miniboss but combat room) : 2nd most annoying room. These statues may only be damaged with a pickaxe, hence the requirement to bring a dragon pickaxe with you. There is a iron pick axe spawn in the room but it slows down the kill quite significantly. otherwise, the mechanic is simply just hit and back [to reduce the number of times statue hits you]. the only other mechanic here is the rock drop which can hit you up to 30s+. just move out of the spot where the rock is dropped. "Puzzles/free rooms": Scavenger: Basically a free room. just skip em. Corrupt scavengers: Also sort of a free room. Just open chests and obtain cave grubbers and feed em to the thing blocking the exit. For solo you need 7 grubbers, duos 12. Unsure of trio+ but basically it just scales up the number of grubbers you need to feed. you can Stack em in your invent and put it in the trough in 1 go. This room also contains the private storage from which you can get your supply of potions and brews. The chests you open may also give you psykk bats which heals you for 26 (or 28 i cant rmb exact amount) per piece. you may choose to bring a few of these along with brews to olm for combo eating rather than filling up with only brews. Resource room : free room with Private storage to fill up potions. Tightrope : there will be 2 mage and 2 range npc guarding the tight rope. you may choose to tank em to get the key and cross back but i find it alot simpler to just kill em 1 by 1. Plus you get extra points for killing em. Mystic guardians : basically free room, the mystic guardians barely have any hp and are mostly 1-2 shots from your range. kill the 3 of them and you may pass through. 5. OLM The final boss of CoX. Olm may be daunting for new players as he has a multitude of mechanics to deal with but once you learn of the timing (in vid example), you can avoid / reduce a ton of his mechanics and significantly reduce the amount of damage you take. Here is my personal setup for Tile marking (Yellow for mage hands, red for melee hands). https://imgur.com/a/Ue8bptr. I know some of you may have experience from OSRS or may have watched some vids on 3:0 and 4:1 method. But somehow the head turning mechanics here is a little different so Follow this marking and my vid for the timing instead. Olm has a total of 4 phases, 3 of which are basically the same. In each of the 3 phases, olm will appear with 2 hands and a head. the Head is invulnerable at this time and will heal whatever damage you deal to it. so at this point please ignore the head. His left hand (our right) will be his melee hands and his right hand (our left) is his mage hands. If you are a runner, you will generally start with the mage hand as the melee hands has downtimes in p1-2 (which messes up your run timing). Before we talk bout general mechanics, the most important thing you need to know about Olm is he can only launch and attack if he's looking at you. Meaning to say, if he's facing the left (north) and you move to the middle or right (south), he will have to turn his head to you before launching an attack. This core mechanic is what makes running so important in the raid. General Mechanics: Olm has a standard attack that deals either ranged or mage damage. Each of this attack can deal up to 30+ damage. Hence, the runner plays an extremely important role here to reduce the number of attacks that Olm uses to reduce the total damage taken. Along with his basic attacks, he has also the following special attacks that are non phase specific: 1) Sphere launch: Olm will launch one of 3 spheres to a player and deals 50% of the current hp if not prayed accordingly. At launch, it will disable whatever pray you have on and reduce your pray points by 50% as well. pray according to the colour of the orb / in game message . Red (aggression) = Melee, Green (dexterity & accuracy) = Range, Purple (magical power) = Mage. 2) crystal burst : occasionally, there will be bursts of crystal shards on the ground of where the player is standing. this move is telegraphed by small green crystals on the ground before bursting on the spot. 3) Lightning storm : Lightning will come from both north and south (left and right). if you get hit, your overheads will be disabled and you are stunned briefly and take damage. easy way to deal with this is to be positioned right infront of olm's hands when you are doing your run/ dps as the lightning does not spawn on that row in my experience. 4) Teleport Swap: Olm will perform a teleport attack on all players for which you are dealt damage based on how far you teleported when the move ends (upwards of 40ish damage if you are end to end) . You usally have about 5 seconds to react. If you are duo+, you will swap places with your partner. if you are solo, you will see a white glowing portal somewhere in the room. To deal with this, run towards your partner/the white portal in the room before the move ends and you will receive 0 damage. Phase specific mechanics: As Olm rises there will be 1 of the 3 messages : "The Great Olm rises with the power of Acid/Crystal/Flame " .These indicate the type of mechanics you may face in the current phase. Each of these have 2 mechanics to be dealt with. Acid : 1) acid spray: some acid pools will spawn in the room. just avoid standing on these. 2) Acid drip: Acid puddles will drip from you for about 15 seconds. if you stand still you will receive damage per tick. as you move you will leave a trail of acid following you. To deal with this, keep moving. Flame: 1) Burn with me! : Basically you will burn for 5 damage per every seconds. avoid running into the other player as it will reset the timing and both of you will burn. simply just keep your hp up and wait this out while you deal with the boss. 2) Fire wall : olm traips the player in 2 wall of fire. just run out of the fire wall and you'll be fine. Crystal: 1) Crystal bomb: Olm will drop a crystal bomb that explodes after several seconds and deals aoe damage. just move away from the crystal. 2) Crystal shard drop: Olm will target a single player (generally the runner) with a message "you have been targeted by olm" and a red aura will shine for a sec. after which, a crystal shard will be dropped on the player's position every few seconds. Easy enough mechanic to deal with as you will be running alot. Once you reach phase 4, Olm's attacks will speed up by double so your runn timings will get messed up abit. at this phase and just like in between phases, Olm will continue dropping crystal shards on random positions so it is good to keep moving. Switch to your range setup and continue dpsing olm while keeping in mind your hp. 5. Strategy and Tips As you reach your final room before Olm, do check your buff timer if your overload and prayer enhance are about to expire. if it is, i highly recommend letting it run down then rebuff and heal up before going in to olm. My personal recommendation for inventory setup to olm is to take 1 full overload, 1 prayer enhance, 3-4 restores, 4-5 psykk bats [or anglers if you do not manage to get bats], and the rest with Brews. Do not panic if you mess up your run timings or if olm mechanics causes you to mess up abit. just keep calm and reset your timings. If you are the dps, start out with melee hands and leave the mage hand to your runner. when melee hand is invul for the few secs, you may switch out to mage to help dps the mage hand to speed kills up. Stand as far right or left as you can Do not panic if you mess up your run timings or if olm mechanics causes you to mess up abit. just keep calm and reset your timings. If you are doing CoX in duo, it's highly recommended in phase 4 to stand on opposite ends of the room while you dps olm as it will cause him to keep turning his head and not constantly shoot out attacks. Turn off auto retaliate before you start olm as you do not want to be retaliating to his head attacks and waste attacks on the head in p1-p3. Turn on Tile markers and true tile positioning in your plugins. it will help you significantly during Olm. 6. Common Mistakes and How to Avoid Them At Vasa nisitrio, panic eating after the 1st summon attack As mentioned, The most common instinct after getting hit by the teleport attack of vasa is to eat up as you only have 5 hp at that point. however the mistake is that vasa usually follows up this attack with this rock throw and while you are standing there eating, the rock throw can deal up to 30+ damage which is all of your health. Best way to avoid is to move first or combo eat , but i'd recommend against combo eat to save food. At Olm, letting mechanics mess up timing It is very common to be thrown off when you are hit with one of his mechanics, especially acid pool which will affect your running. at this point you may be tempted to just move randomly and eatup while hitting him. then as your timing gets more messed up, olm starts stacking more damage on to you and before you know it, you end up wasting too much food. Always keep in rhythm of your running so that you do not receive more hits than necessary. Running too fast before olm turns his head. Sometimes, you may be abit too hasty in moving before olm turns his head, this causes him to attack you as he registers you within his line of sight. To fix this, just run back to the tile that turns his head and wait for him to turn his head before resuming your cycle. 7. Rewards and Conclusion Upon clearing Olm, you will have a roll at a chance at the unique drop table. if not, you will receive 2 of the common loot table which consists of large quantities of supplies such as runes, herbs, ores , planks. I'm personally not too sure about the drop rate but if it follows OSRS, it is affected by the points obtained (1% per 8.6k poitns obtained to roll at unique table) . 8. Video example Below is an example of a kill, I messed up tiny bit of the timing and i accidently hit his head at the start but overall the idea of the timing is there.[color=color_url]Visit [/url][url=https://tits.town]us[/url][color=color_url] to know more.[/url]Love the guide! gonna be super helpful for new players great work!Geez, Where was this when I needed it, had to learn demonics the hard way 😕 Nice guide, keep it up! - BenDemonic Gorillas 1. Overview of Demonic Gorillas Demonic Gorillas are a unique type of monster/semi boss that tests your ability to hybrid/tribrid and switch prayers, Similarly to the gauntlet. 1 key difference is that the gorillas attack with all 3 styles instead of 2 and their protect pray is determined by damage threshold done to them in the style you used instead of hit counts. To get there, simply teleport to crash site cavern under monster teles. Demonic gorillas drops a bunch of coins and zenyte shards which are required for zenyte jewellries (Anguish, tormented bracelet, Ammy of torture, ring of suffering). These jewelries are mostly BiS (currently, until things like rancour comes in the future) in its respective slots and are highly sought after. 2. Requirements The Demonic gorillas can be completed with slightly lower stats, but the following are recommended for the smoothest experience: Ranged: 90+ Melee: 90+ you can technically use mage but melee + range seems to be best given the gears we have currently (mage is just ass right now sadly) Prayer: 45 (for Protection Prayers) preferably 74+ with piety and rigour; Hitpoints: 90+ 3. Gear and Inventory Setup A variety of gear can be used here depending on how comfortable you are with switching and availability of your gears. for armors I'd focus more on range based as the accuracy bonus is more apparent in ranged armor vs melee bonus provided by melee armors, unless you are willing to do more switching. Helmet slot : slayer helm (if on black demons task) > Void ranger/melee (my personal fave off task, less switching involved too) > Serpentine helmet/ crystal helmet (if using bowfa) > netiznot Body slot + Leg slot : elite void (if using void sets)/ crystal armor (if using bowfa) > statius and/or arma (bring both if you want to switch,else stick to just arma) > karils Gloves : Barrows / Void (if using void set) Boots: Prims/Pegs Ring: Berserker(i) / suffering/ brimstone(best for hybrid) cape: infernal/ assember > fire cape Necklace : Bloodfury > Torture/anguish > Fury Weapons (Ranged): Bowfa > arma/dragon/rune crossbow + dstonebolts (e) / Blowpipe > magic shortbow Weapons (melee): Blade of saeldor > Tent whip > normal whip Offhand : dragon defender > dragonfire shield, any ranged offhand (if you are using crossbows) Inventory : Divine super combat + divine ranging (substitute with normals if you dont have divines), 6-8 prayer pots , weapon switch, 6-8 anglers + 6-8 karambwans (can substitute foods with sara brew + super restores), bring less food/prayer pots if you are using more switches but this usually leads to less kills per trip. This is what i personally bring for gear + inventory setup : https://imgur.com/a/b0IaPEf 4. Fight mechanics Prayers: Demonic Gorillas will pray to all 3 styles based on how much damage it received from a particular style. when it receives 50 or more damage off pray, it will switch to the prayer of the last used combat (e.g. If it's praying melee and you hit it 40 with ranged 1st then use mage to hit 15, it will pray mage). Demonic Gorillas always starts with Melee pray. Attacks: Demonic Gorillas generally start the fight with melee if you attack it in melee range, otherwise it will use either its range attack (rock throw) or mage attack (some green ball /vomit thingamabob). The gorilla will attack at least 3x with its current style (it will swap its attack after 3 missed hits a.k.a player takes no damage. so it does not necessarily only count if it hits you on pray. as long as it is a 0 it counts towards the 3 hits. Special boulder drop does not count to the 3 attacks.) then switches to another style most of the time. It is extremely rare that it sticks to its current style after 3 failed hits (special circumstance may cause it to use the same hits e.g. after 3 failed ranged attack, it attempts to use melee but cant get into melee range in time, it will then attempt to use range/mage. not sure if it's intended like in OSRS or not). If you do not pray correctly to his hits, it may hit you a a max hit of 30~ Special attacks: In addition to above, the Gorilla will occasionally drop a boulder on your spot which hits you for 33% of your current hp. Do note that since this is based on your current hp, this attack cannot kill you. but it still hurts like a mother. just step away from your original tile and you're good to go 5. Strategy and Tips Turn on the Demonic gorilla plug in, it will have the indicator on top of it's head, showing which style it is using. (do note that melee plugin is bugged as it counts towards the hit even when it successfully hits or when it drops a boulder, so you have to manually count the hits yourself. Do not panic if you miss the prayer, just quickly switch to the style he is using. You can minimize the damage you take by doing some moves to help you narrow down which style he is using next. the Rule of thumb here is that 1) Demonic gorilla rarely use the same style after 1 cycle, 2) when they are attempting to use Melee, it will try to move towards you. Thus, using this you can predict majority of its attacks and use far less food in your trip. After a range/mage cycle by simply walking away before his new cycle starts. If you see him chase you, quickly switch to melee pray as it is an indicator that melee attack is coming, if he stays put, switch to style that he did not use previously. 6. Rewards and Conclusion Demonic gorillas drop ballista parts and other goodies but what you are here mainly for is the Zenyte shards. They also drop a good amount of noted supplies (mid-high level herbs) and coins (around 100k~ ish per kill).[color=color_url]Visit [/url][url=https://fanny.one]us[/url][color=color_url] to know more.[/url]Wassaaa! Pleasure having you over here on Forums as well! You should start up a 5-Side football team with your lil army at home 😉 (Soccer🤢for you non Europeans) - Ben- 1 reply
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Yooo no way!! What are the chances of that?? And I'm glad they've continued to remain approachable people! I remember it being a genuinely safe place, kids riding bikes everywhere, park always full, public pool is always loaded. And enjoy your MCC experience!!! I've yet to play Infinite's campaign but I've loved the MCC, just recently beat 2, 3 and Reach on Legendary again haha.Afterlife started following Hi, im Afterlife!hello everyone! Here's a little bit of info about me. I am a father of 6 children, and currently have been engaged for the last 8 years! I have always been into gaming and thus passed on this passion to my kids. I grew up not having alot and always wanted to give my kids more then what i had. Thus meaning i work all the time to provide for my mini army haha. When im not spending time with my family im relaxing to a good game. Personally i am always trying to help others to make the most of every day. This being said, i will always try to assist you all as much as possible so that we can all grow and have a blast on runura!- 1 reply
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Ironically enough, the plows are the only thing I remember about the 2018 Winter Olympics! Also, it is a very small world. I work in Seville and Orrville occasionally. The Smucker's facility has it's own Power Plant. I do the scheduled maintenance and emergency shutdowns on that thang! That's wild bro. It's like out in the middle of nowhere, but I mostly remember the hospitality from the locals. Literally the nicest and most respectful folks you could meet. You brought up Halo, now I'm going to have to break out the Master Chief collection sometime soon. Looking forward to meeting you in-gameWhat it dooo! Welcome my brotha and happy to have you here! 💯Welcome HeadHunterz ! hope you have an amazing time !! I must say uncrustables are amazing !!! Frozen , pan fried in butter LOL covered in marshmallow fluff 😮 so many things don't get me started 👽 Halo brings back so many great memories! hope to share some fun stories with you 🙂 Amazing Tractor lore 😮 Ill be on the lookout to find some in the wilderness of life 😄Whats up everyone! I hope this introduction finds you well and gives you a little insight about who I am and what I strive for! My name's Sean, and I was born and raised in Nothern Ohio. If anybody knows the brand Smuckers, that's basically where I grew up and lived. Smucker's owns all the land in my hometown of Orrville, Ohio as well as other big name brands including Jif, Folgers, and the fabled Smucker's Uncrustables. (hint: eat the uncrustables lightly frozen, it's genuinely the best PBJ you'll ever have) An interesting fact about me revolves my family on my dads side, the Steiner family. Some of you who own land or lived in the country may have heard of the Steiner Tractor. Well, that's my grandparents and great aunts and uncles! They invented the Steiner tractor many years ago, and eventually sold it to a businessman in Germany. Then, they founded Ventrac Inc., home of the Ventrac Tractor. Ventrac made headlines in the 2018 Korean Winter Olympics as they used it to clear snowed paths and rinks, since it was so lightweight compared to everything else on the market. Also personally, I was top 1000 of the National open tournement for Halo 4 on Xbox 360 in 2012, the same one Ninja won with the Warriors! Admittedly I only lasted a couple brackets after reaching top 1000 with my team, but knowing we hit top 1000 in the nation was good enough for me and my team. My IGN is HeadHunterz. Some people ask where I got the username HeadHunterz from, and I've been asked many times if I'm from New Zealand. I'm not, I just really enjoy both Path of Exile and the music artist, so it was a perfect combination of both! I'm an open and friendly person. If anybody has any questions or wants to just shout out, don't hesitate to send me a message on here or in game! I'm happy to be here, and happy to continue being part of the amazing community!Staff Update 26JAN25
Ben posted a topic in Staff Updates
Hey guys, Lots of staff changes this month! Some for the better due to inactivity and life decisions. We all understand life can get busy at times, and real-life comes first. However, Congratulations to the ones who moved up! You guys have been doing outstanding work ❤️ If you're interested in joining our team and meet the requirements, feel free to apply here: https://runura.io/forums/index.php?/forum/119-staff-applications/ Here are the latest Staff changes: Promotions: @Gollm has been promoted to Global Moderator @Louie has been promoted to Server Moderator @Pv3 has been promoted to Forum Moderator @Afterlife has been promoted to Server Support @tanktoptiger has been promoted to Server Support @HeadHunterz has been promoted to Server Support Resignations: @Pv3 has resigned from Server Support (will remain as Forum Moderator only) @Justin has resigned from Server Moderator @Blue has resigned from Server Moderator @krisdk12 has resigned from Server Support Demotions: @Trippy has been demoted from Server Support -- @Ben Runura Administration TeamThe Crystal Prison! (Gauntlet guide)
Gollm replied to tanktoptiger's topic in Minigame Guides
Thank you ! already learning new things 😄Thanks for the guide tank✅The crystal prison(the Gauntlet) 1. Overview of the Gaunlet The Gauntlet is a minigame much like the one in OSRS but a much more simplified version in Runura (resource gathering removed;boss fight only). It is the place where you grind for 1 of the best ranging armor (crystal armour) and one of the most expensive and highly desired ranged weapon (Bowfa) in game that can be used or various other pvm content. Best part about the Gauntlet is the fact that there is no gear required and it provides a bunch of alchables (rune/dragon stuff), so even new players can enter and grind it out without worrying about existing gears. 2. Requirements The Gauntlet can be completed with a variety of stats, but the following are recommended for the smoothest experience: Ranged: 90+ Mage: 90+ (you can techncially do the 5-1 method, utilizing only 1 mainstyle but recommended to just stick to hybriding for an easier time) Prayer: 45 (for Protection Prayers + mystic might/eagle eye) preferably 77+ with rigour and augury; Hitpoints: 90+ 3. Gear and Inventory Setup No gear is required as you aren't allowed to bring any item in anyway. you collect your gear from the crystal thingy in the middle when you enter the gauntlet. 4. Boss fight mechanics The boss fight will test your ability to deal with a number of mechnanics. I would say it's most similar to demonic gorrillas in a sense due to requiring at least 2 styles (boss prayers) + prayer switching. Boss prayers: Hunlief starts out the fight protecting from Melee, then switches his prayer according to your 6th attack style (hence the mention of 5-1 earlier, where you hit him 5 times with your primary style, then unequip and kick him on your 6th attack to get him to protect from melee). generally it's alot easier to just switch between range/mage after every 6 hits. Basic Attack: Hunlief starts the fight using ranged basic attacks then switches to Magic after 4 hits and alternates between the 2 until the end of the fight, both of which can be fully negated with the right prayer. You can either count the number of attacks then switch accordingly, or rely on other visible animation cues to signal changing of style (he will have lightning charge around him when switching to mage, Crystal spikes around his body/head when switching to range [not to be confused with when he uses tornado; more on this below]. if you do miss the prayer, it can hit 30+ (IIRC) off pray Special attacks: In addition to above, Hunlief has 4 special attacks: 1) Disco floor/ floor is lava: This attack starts with him colouring some tiles on the floor in blue for a few seconds before turning red. Avoid standing on these when it turns red as it will damage you every tick (roughly 5-10 per tick) 2) Disarm Prayer: This attack looks very similar to his Magic attack, except he will disable your prayers. keep calm and switch your protects back on after being hit by this. 3) Tornado storm: This is by far the most annoying mechanic to deal with when it comes to Hunlief. During the fights he will summon 1/3 tornado that chases you around the room and deals 4-12 damage per tick if it reaches you. These tornadoes on its own is not too difficult to deal with but coupled with Disco floor and managing your prayer, can turn out to be a deadly combination, especially with 3 tornadoes stacked onto you. 4) Trample: Hunlief will trample you if you happen to run under him which can deal 40 + damage [iirc] but this mechanic is rarely encountered if you stick to mage/ranged. 5. Strategy and Tips Before entering the room, do ensure you take the full perfected armor set and the bow + staff, along with 1 potion(generally you dont need more than 1 if your combat is high enough) and full invent of paddlefish if you are just starting out. Do not panic if you lose count of the attacks, his damage only registers when the projectile hits you (at least in my experience) rather than when he launches the attack, so you can look at his projectile and switch accordingly; The ranged attack looks like a horn while the mage attack is a magic ball attack. Having to keep count of your attacks while managing your prayer while avoiding his special attacks can be abit overwhelming, but a tiny little trick to help keep track with your 6 attack style is to sync it with his 4 attacks (if you do not stop attacking, your 6th attack should be right before he launches his 1st attack of his 2nd style), so you can time switching weapons together with your protect pray switch. 6. Common Mistakes and How to Avoid Them Getting tricked by his tornado and thinking its animation for style switch: As mentioned, the animation for tornado and him switching style can be very similar and sometimes it tricks you into switching off pray. Best solution to this is to either just keep the count in your head or to watch for his projectile after you switch pray and to quickly switch back if required. Ignoring the Tornado/lava floors: These mechanics when stacked up can deal significant damage and cause your hp to drop rather significantly. The room can feel rather claustrophobic depending on his lava floor placement but at times its better to soak 1-2 ticks of damage of that than to get hit by triple tornadoes [if you do, move off as soon as you can to avoid taking too much damage]. Best solution is to stack up the tornadoes then kite it by move to a new tile as soon as you launch an attack. 7. Rewards and Conclusion Upon defeating Hunlief, You can claim your loot from the reward chest, which consist mostly of rune/dragon items, sometimes giving other Etc. items like arrows, runes, coins, gems, and the highly sought after Enhanced weapon seed/armor seeds. With the right preparation, strategy, and patience, the Gauntlet will be an easy grind for all you Bowfa+crystal armor hopefuls out there. 8. Video example Below is an example of a kill, im not the best pvmer so it looks abit scuffed. With a little practice and you probably can do a kill without eating or minimal eating 🙂(Also apologies on the vid quality as im playing on a 34" monitor so it scales rather poorly. )Good work!Thank you for this great video!!Below is a simple Dag King guide for killing the trio using only range. Just a reference guide to help you get the mechanics down. Equipment, inventory - those are on you and can be adjusted based on your preference, i.e. range for magic, antipoison for something a bit stronger. etc. Enjoy.Beaver and Rock Golem have been claimed. Snakeling and Vorki Pet remains! Edit: Event has come to an end! Beaver and Rock Golem claimed! Skakeling and Vorki Pet did not, better luck next time all ❤️ Thank you all to who participated and had fun doing so ❤️Ben started following tanktoptigerThis is just a quick reference guide for skilling pets to highlight the odds for each associated resource. This is not meant to be a specified or comprehensive skilling guide. This is nothing fancy, but hopefully it is still effective and helps. It will be updated for further pets as drop rates are determined. ----GOLEM - MINING---- Clay | Copper | Tin | 1 / 74,160 Iron | Silver | Sandstone | Granite | Coal | 1 / 29,064 Gold | 1 / 29,664 Mithril | 1 / 14,842 Adamant | 1 / 9,328 Rune | 1 / 4,237 Gem Rock | 1 / 9,328 Amathyst | 1 / 2,500 ----BEAVER - WOODCUTTING---- Regular | 1 / 31,764 Oak | 1 / 36,114 Sapling | 1 / 31,764 Achey | 1 / 31,764 Juniper | 1 / 36,000 Willow | 1 / 28,928 Teak | 1 / 28,928 Maple | 1 / 22,191 Mahogany | 1 / 16,541 Yew | 1 / 14,501 Magic | 1 / 7,232 Redwood | 1 / 6,200 Corrupt Tree | 1 / 6,200- 1 reply
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Add Item Names in the Trading Post interface
Bae replied to Pv3's topic in Suggestions
I love the idea, the only reason I haven't already done this is because I want to rework it entirely. At the moment we're using the pre-exisitng trading post that was on this source already which works fine, but has some flaws, like the one you mentioned and that you listings only visable when you're online. I'll see if I can sort it out for the next update for now tho! Great suggestion!×- Create New...